PDA

View Full Version : games that make use of todays technology



SkateBoarder
05-07-2009, 07:45 PM
Red Faction Guerilla , this game utilizes geomod 2.0 technology, in wich you can destroy anything that is attatched to the mars surface. fully destructable environments, freeroaming (sandbox style) and drivable mechs and vehicles. making this one of the best games for technology use up to date.

EA skate 2, this game uses full no holds barred physics, not only for flipping and grinding you're skateboard but also for moving objects around in the city to literally create you're own skatepark(as big as you want!!!)also almost all of the objects in this games HUGE city are physicalized(cups,magaziness,dumpsters,trash bins,cigarettes,cell phones and even people themselves)

gta 4, of course i had to list this one as it makes use of almost every type of physics available for todays generation of videogames(minus red factions destructable buildings) grand theft auto 4 lets you roam around a gigantic city, go into buildings, break glass, blow up cars,,ride in multiplayer capable helicopters, and once again like ea skate 2, nearly all objects in the city are physicalized.

flatout:ultimate carnage, this racing game lets you mow down benches,tree's,fences,pipes,pillars. and when you hit any object with you're car, you're car gets destroyed and molds into a piece of putty.... like gta 4's havok physics system, flatout does the same, except with more of a "umpf" to the destruction level.

FPS Creator X10: this is possibly one of the greatest idea's conceived, ...EVER, fps creator 10 makes use of direct x 10 graphics, wich is currently state of the art for consoles and pc's. fps creator allows you to design,script,test and compile you're own first person shooter videogames with great graphics and physics technology. using dark basic core code, this one is probably the best examples of a videogame that uses todays technology to the fullest.

if anyone has any examples of a videogame,or videogame software that uses todays technology to its near fullest potential, please i'd love you're input. :)